Nov. 25th, 2024

skulldaughter: A female elf wizard. (Default)
All writing is writing. All writing is writing! I want to get back in the habit of writing. I am writing right now. Write now, even. This blog has been a fun exercise, and I have tried to be on here daily. I don't think I technically succeeded, unless you live on pacific time. But i've vaguely tried to be posting thoughts on things. It can be nice to just vomit up a bunch of words and thought even though there's a slim chance anyone will read this. But then, when have I ever done anything creative for other people.

Well there was that one time that I wrote smut in exchange for a pinup commission of a Star Wars oc. She was neat, her name was Teszn'orr'antala, and she was a Chiss spy. Her name got shortened to Norra, which was a reference to my first ever ttrpg character Nora Freeman. Norra had an ex-girlfriend whose brain was extracted and plugged into a spaceship. Fun stuff (it was not fun).

I didn't think that much of the name when I picked it to make Nora Freeman. That was for an Anima game, and we were all choosing anime tropes to center our characters on. I was given the role of Team Girl, so I made a thief who was pyrophobic and couldn't stop stealing from people. I think she palmed a grappling hook off a guard by flirting with him in the first half hour of the game. Since my character was a thief I really kind of played her like a Final Fantasy character, thinking that Thief meant Thievery. Hence, I ought to be thieving as much as possible, right? I was new to ttrpgs at the time, and wasn't as well-read on D&D tropes as I am now.

I did finish Norra's storyline mere months before coming out. I didn't name myself after her, not really. I don't feel like I named myself after Nora Freeman, either. But the name Nora resonated with me, and when I made an alt twitter account that was the name I went by. That account's icon was Isabeau from Shin Megami Tensei IV, because I thought she was cool. I wanted to be like her.

Anyway. The name stuck. I picked up a couple more as time went on, but all were orthogonal to my identity of Nora Blake. I do fin names to be powerful things...they can easily put you into an altered state. One of my first experiences having sex online involved the use of pet names as signifiers that me or the partner at the time wanted to start something, and responding with the person's Real Name was a sign that we weren't in the mood. It's funny, because of two reasons: One, that the title I had that was used by this other person is the way my coworker refers to me every day at work (it's a very benign addition to my name that is really only sexual if it's said breathlessly); Two, because as time has gone on I have changed so drastically as a person both in and out of the bedroom that I would not now be able to be the level of domme that I was at that point in my life.

On the other hand, I have had names that have really meant something to me that sound grating in other people's mouths, even those dear to me. Sometimes you keep a name or two to yourself, away from prying tongues.

Names are also hard. When I am making a guy, whether for my own writing or for a ttrpg, I have to find exactly the right name. It can't be too appropriate, but it has to fit. It can't be on the nose, but it has to be in the face, you know? Sometimes you just know. Sometimes it all comes together and you think, "Yes, good job Nora. This guy's name is definitely Malavash."

Titles are also names. I love titles. There's nothing better than playing a ttrpg and having your character earn a title or a surname by their deeds. Eragon Shadeslayer really had a profound impact on child Nora. If you are creating a character, I recommend giving them either a cool title or epithet, or a surname that they earned somehow.

Screen names suck ass, though. Don't fuckin talk to me about screen names. A screen name can never have the swag of being the Shaded Daughter of Umbra or having the surname Wolfsbane because you killed a huge wolf one time. Get the fuck outta here.
skulldaughter: A female elf wizard. (Default)
I have a couple of things on my mind tonight, so you're going to hear about them. I don't like the way 5th Edition D&D utilizes Barbarians as a class. D&D 5e is essentially about resource management, and the Rage ability comes with a number of usages for a character in a given day. However, I feel it's completely against character to use your Rage as a resource, essentially turning it into a stronger state you access sometimes. It's an ascension rather than a regression. The image and the descriptions of the class want to sell you the idea of being this unstoppable titan that answers to nothing, but that's not the class you actually play.

This has bled into other games; in Pathfinder, which is where I am looking to potentially (I never commit until the game starts, I like making new guys too much) play a Barbarian. But my character fears her rage, fears the demonic corruption that has seized her body. Yet the game in no way allows me to represent that in the Rage mechanic, outside of deliberately setting apart the mechanics and the narrative of the game. I prefer not to do that; I like when both can influence each other. A character who relies on their own emotional control is every bit as dramatic as a sorcerer who has conjured spirits to control. In both cases they appeal to forces most people don't have a perfect mastery of, and they both can go wrong in such fun, messy ways.

It's a minor point, but it annoys me. It feels like a blemish on the character that something so central to the character's identity is entirely applied in a layer on top of the game. It's not even that I would refuse to play this character, but rather that it feels like I could have such a stronger character if I find a different build that harmonizes better between what's on the sheet and what's in the playing.

Tonight Autumn & I watched Double Indemnity. It was a decent flick! That man is maybe the most cartoonishly horny man I've ever seen in a movie, I gotta say. Sometimes the pussy really isn't worth dying for, actually. But I had a good time! It really had a nice pace to it.

Recently I have been shipping my ocs with each other in my head at work. It's a lot of fun, and I recommend you try it. This week's ship has been the Raven Prince (My first d&d 3.5e character) and Mina, a new character I have who I haven't actually played but who is substantial enough in my mind to just rotate and think about.

The Raven Prince used to be a mortal man, Kaze, who I played for a few years about a decade ago. He's since become associated with his goddess, the Raven Queen, goddess of death, and is now known as the Raven Prince, as he is her envoy and agent across the multiverse. He was once a part of an organization of vampire hunters called the Bloodmark, and he bears the eponymous mark on his neck. It's a ward against vampires, and typically appears on the neck to thwart bites.

Mina, on the other hand, is a humble farm girl. A vampire takes up residence in the nearby town and begins hunting its people. Mina was attacked, bitten, and drained by this vampire, and was taken away to be his thrall. However, in that vampire's dungeon as the vampiric transformation gripped her, a mysterious mark appears on her neck. Its protections halt the transformation, leaving her stranded halfway between life and undeath. The mark is, naturally, the Bloodmark, shared from the Raven Prince to Mina.

Mina has been chosen by the Raven Prince because he recognizes her drive to seize revenge on the vampire who attacked her. He met with a similar fate himself, a thousand years before. Mina is a warlock bound to Kaze and inheriting some of his psionic abilities. She also has her pact weapon, which is the Raven Prince's own sword; when she draws that sword she draws it not from herself, but reaches through the planes to draw the blade from its sheathe on Kaze's back. Such is the faith he's come to place in her in the years since he became her mentor.

So obviously they fuck, right? It feels like it's screaming from the page! He's mysterious and a little tragic, having lived on as this immortal reaper figure while his mortal wife and companions are long gone. True he does regularly see his old adventuring party in the afterlife (being associated with the place, after all), but he only sees those who rose with him to be heroes of a caliber that their names echoed through history like a note on a string. They are not gods, but they are legends kept alive by memories of memories. Everyone else they knew, though? Gone.

Meanwhile she's determined to pursue this vengeance, and he is helping her track this vampire while they train and she does jobs for him. She's headstrong and belligerent, while he's aloof and condescending. They would clash a lot, but ultimately nurture a deep respect for each other. I eat it up.

I think it's neat when two people are closed off from each other but fall in love and open up...especially if they're both huge bitches about it...I didn't expect this to be so much about Mina & Kaze, but I'll allow it. I do love my blorbos, and I have so many to post about on here.

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skulldaughter: A female elf wizard. (Default)
Nora Blake

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