skulldaughter: A female elf wizard. (Default)
I have not forgotten about you, my beloved blog. The past month has been a bit busy, but rest assured I continue to live and function. What has happened these past few weeks?

Well, work hasn't changed at all, though I did ask off on a day I usually work to go to the doctor for the first time in about eight months. It feels good to have my prescriptions renewed, since I was about to run out of one. Hopefully this doctor doesn't quit after six months like our last two.

I haven't done nearly as much writing as I would have liked, but I did get a decently fleshe dout outline of the Book of Holy Shadows, which is the holy book that my Planescape character Senna wrote to found a new syncretic religion. That's been really fun. I have decided that my current long-term project that I intend to keep plugging away at is to actually write this book, though first I want to translate the Umbra-kai culture I created out of D&D and into an original fantasy setting that I can define. To this end I have started writing poetry, in an attempt to create forms of poetry that the Umbra-kai might use.

We put out a new episode of Export Audio! This episode was a discussion we had about the 2003 SpikeTV Video Game Awards, which were...certainly something. Very much a time capsule. The show also featured multiple instances of woman dancing on stage while wet, which was like the third most surprising aspect of it.

I've been thinking about RWBY recently, and I think it might be time for a rewatch. I haven't seen hide nor hair of the show since we did our podcast about it, and it especially slipped my mind after the incredible shitshow surrounding Rooster Teeth's mistreatment of their employees. But sometimes I just think about her (Cinder Fall, who has never done anything wrong) and also her (Salem, who did even less wrong).

The other day I watched the Fall with a few friends of mine and it really blew me away. It's so cool! Pure cinema. The costumes, the emotions, the images on the screen, Lee Pace, everything really came together to make something that really hit for me. You should watch it if you haven't.

Oh I've also put a good 40 hours into Avowed. I think that game might have some serious sauce. You can look forward to our upcoming episode of Journal Updated to hear more. I'm really glad we decided to play it. I have a whole new blorbo to rotate and put in stuff now! Although I don't know if I will, considering how few games let you make a guy who grows tree roots out of their skull like horns.

I never heard back from that therapist I emailed, which is frustrating. I would like to go to therapy. I have been told I ought to call and follow up on my email but I don't want to...I despise making calls. The telephone is the devil's machine. But I really gotta figure something out because it's all still wearing on me. And by it I mean just like. Life. Trauma. You get it. I have had a few really intense responses in the past month or two that have prompted me to consider that perhaps I might have a bit more to unpack than I had thought.

Oh also this guy has come into my work to hit on me twice. What are you even supposed to say to someone in that situation? I think I just said "thank you but no, but I appreciate it." It's weird! I get so stressed! Not just because I don't know how to react to people complimenting me but also because I'm immediately terrified of like...what if this dude's not cool? What if someone comes in and says some shit to me and then my voice gives up the game? I'm already scared of saying the wrong thing or reacting incorrectly without the added stress of, you know. Being trans. Whatever.

I might post more doctor stuff later because I do have some thoughts about something. But for now I'm going to bed, I've got work in the morning.
skulldaughter: A female elf wizard. (Default)
Things have been pretty busy around these parts the past two weeks. As you may have noticed, since I haven't posted jack nor shit in a while. We have been having Grace over 2-3 times a week, and while the company is great it does keep me from doing my normal routine. I don't even look at my phone as much when we have company over because I'm usually bugging whoever is staying with us instead of tweeting.

While having Grace over was a little bit more stressful than not doing that, I have otherwise just reached a sort of emotional limit. I have officially sent an email about a therapist, which I ought to have done years ago. It's just really scary. Opening up to people around me is already hard, now I am supposed to do that with a total stranger? Yeesh. But I do think it will ultimately be for the better. I have been carrying plenty of shit with me that I would love to set aside even just a little bit.

I have mostly been playing Marvel Rivals and working. I did put out two podcasts, though! Journal Updated is a podcast I do with Molly (of Reprise, Eidolon, etc fame). Every month we play a video game and talk about it. This month was Too Human! One of the great flops of gaming, Too Human began its life as a ps1 game before spending the next 9 years bouncing between iterations, publishers, and platforms. We had a good conversation about it, I think! I was also on the premium Abnormal Mapping podcast VoIP Life, where my wife and I were given two hours to explain Brandon Sanderson's Cosmere to our friend Em. It was a great time! I could have gone one for twice that time. As their most premium of premium pods, VoIP is behind the paywall and is worth every penny every time.

It does feel good to release podcasts again. It can sometimes feel like I never get anything done. And I don't get nearly as much done as I used to. I used to record so many podcasts. I just don't have the energy anymore. I gotta unwind a bit when I'm not at work. My job isn't that crazy but it really does wear me the fuck out every shift. It's discouraging! I want to do more with my life than just work and get ready for work. That's what this blog is, if you think about it. Anything worth doing is worth half-assing; even if you half-ass it, at least it gets done. Even if I go a week and a half without posting, I'm still posting.

Oh, did you hear the Pillows broke up? Bummer. Great band.
skulldaughter: A female elf wizard. (Default)
Today went pretty well. I had a date with Grace, where we met in a cafe close to me and I read while she worked. Every now and then I pick away at the Jewel in the Skull, a Moorcock book I've kept in my purse for the better part of a year. This place was great, I loved the vibes. I had a cardamom latte that knocked my socks off. Afterward, we stopped in to visit Emma at work and had lunch at a really good Vietnamese restaurant in the neighborhood. You ever have a meal hit the spot so sublimely that you walk outside and think "maybe life IS worth living"? I have. Today.

After a brief shopping trip (and a grocery store donut for dessert) I was invited to Grace's TV Club, which I was happy to attend. They're in the middle of watching Twin Peaks at the moment, and I have never seen it. Why not jump into the middle! They were starting the second season tonight, which was double the normal length. What an odd program. I didn't really expect to follow it all so I was mainly there for the vibes (and the cuddles). I had fun though! Kyle MacLachlan is so pretty in this show, especially when he's bleeding out on the ground.

Written out it's a lot less eventful than it felt. But that's fine. I had a really nice day hanging out with my girlfriend. That's what it's all about, baby!

Later this week we are going to a poetry workshop, and when we do we will likely be expected to bring a poem to discuss/get feedback on. So my main task for tomorrow, other than going to work, is to write a poem. I do like writing poems, though I don't do it much now. I have been experimenting with some verse stuff lately for Umbra-kai reasons, though. That's been fun.

No Veil this week, and Planescape is on hiatus until next month. So I will have to find other things to post about on here. I appreciate the response to my post last week, though being perceived was the last thing I felt capable of enduring at that point in time. It means a lot that I was, as far as I am aware, able to express something deeply personal and difficult without feeling too judged for it. I still felt a little judged; not because I was being judged, but because as I said on X, the everything app, I carry a deep reservoir of shame inside my heart.

Anyway. Enough about that. Work sucks ass this past week and will continue to do so, because we got fucked over with inventory. Somehow we were hugely short on a lot of stuff despite actually having all of it, so we were automatically sent a huge load of freight that we have no space for. And it will continue tomorrow morning. Ah well. At least I will have busywork so I can listen to music and think about my blorbos.

Oh! Last night on my way inside after work, I saw two bunnies! When Grace and I go on walks we rate the walk based on how many bunnies we see because there's a lot of them in her neighborhood. This was a rare two bunny night, and on my own street no less! I think our record was a seven bunny and one rat night. Good stuff.
skulldaughter: A female elf wizard. (Default)
We played the first real session of our Veil campaign a few days back, so here's a summary! The pitch for the setting, and a description of our characters, can be found here.

In the University, Magnanimous sneaks through strange rooms and hallways. She's feeling rebellious and wants to get into a little bit of trouble, so she attempts to break into the laboratory used by one of her teachers. Maggie flunked out of the magical side of what the University teaches, but as a noblewoman and daughter to a Councilor, she has access to more mundane education.

She finds something odd: a mirror that transports her to another room entirely, one filled with statues. One statue is actually a suit of armor holding a sword that Maggie is seemingly entranced by. She takes the sword from the armor, despite the armor's hand remaining clutched around the hilt. As she examines it, a newcomer arrives.

Raelus tries to steal the sword, claiming it's too dangerous for a wizard's apprentice. She keeps the sword away from him, moving with unnatural speed. As they start to bicker, the suit of armor that had held the sword begins to stir as Screaming Freedom awakens. Footsteps drive the trio to seek an exit, and Maggie uses the sword to take them to a new room. As they examine their surroundings they find a door that opens into nothing but open air. Below them they see the Dreadlands, and realize the room they stand in is floating in the air, as if part of a tower that crumbled out from beneath it.

Raelus uses Essence, which we defined as a particular gemstone called (by humans) draconite, to cause the room to (slowly) fall and crumble as it ought to have, essentially turning it into a fucked up elevator. The trio now find themselves in a bizarre dreamscape of overlapping and collapsing planes. They seek shelter in a modern-era bar, and try to make some dinner. Raelus finds some strange money and a bottle of painkillers. When he examines it, he can sense a memory of it being offered to a customer after a bad breakup. Raelus takes that memory and the bottle it's tied to, and sacrifices them to the Dreadlands. By this method, he can keep the place stable enough that, in time, some of it may be mended. The process destroys the object in question; not just in the present, but from time itself. As it's destroyed, the bar morphs into a normal (to our fantasy characters) tavern. Glass becomes wood, manufactured bottles become handmade. The world the painkillers came from no longer exists. No longer will exist.

Throughout all this, Raelus and Maggie bicker. He talks a big game about the dangers of the sword and reprimands her for having allowed it to establish a bond with her. She is haughty, and he is vain. A match made in Heaven. Screaming Freedom answers questions about her personhood from Raelus and Maggie, explaining that what she is, what was done to her, was done intentionally, but that it hadn't worked out the way it was supposed to. She doesn't remember who it was that planned this, but she knows that they loved each other.

Maggie finds a store of pickles, preserves, and hardtack in the cellar, and Screaming Freedom begins preparing a meal. Raelus offers his help, and the two realize that they have something in common: they both learned to cook by doing it with someone who they loved and lost. Maggie apologizes for her earlier outbursts, and the heroes rest the night.

That night, Screaming Freedom keeps watch. She paces outside, pondering her existence, when she realizes something is approaching--a wizard, most likely. She slips inside to hide, and the wizard doesn't spot her. In the morning, she recounts the encounter to the group. They all decide that avoiding this wizard would be best, as it was likely their theft in the University which prompted the flyover. Maggie asks Raelus why he wanted the sword, and he admits that he intended to destroy it by sacrificing it to the Dreadlands. Now that it's bonded to her, however, he's decided to keep an eye on her; he just wants to get home. Screaming Freedom has a strange intuition about Raelus, and decides she will follow him in turn, as he may be related to her sense of grim purpose.

As the trio begin their trek back to the stable lands in the north, they must first climb out of a massive ravine crossed by myriad stone bridges. As they travel, they hear a booming voice in their minds: the wizard, one of Maggie's teachers, has found them...
skulldaughter: A female elf wizard. (Default)
Last night I was working my day job stocking shelves at the grocery store. A woman who looks about my age, possibly younger, came through with her kiddo and asked for the bathroom code. Easy peasy. I gave her the code and went back to my work. No big deal. I usually take my break around this time, but for whatever reason I choose to take it a little bit late. I can do that, since I am the only one in my department and if I get a call for something I have to just pause my lunch break and handle it anyway. Lots of free reign.

Anyway, some ten to fifteen minutes later she comes back and thanks me again for the bathroom code. I'm like oh sure, no problem. In my head I'm thinking maybe this girl's kiddo was just going through it or something Didn't think much of it. But she doesn't leave. I see both of us sway, like we expected to part, but she lingers. Immediately I'm like oh she needs help with something else. Maybe something "embarrassing" (it's incredible how many basic health items we sell that people whisper about. Hemorrhoid cream and condoms are really not that big a deal). But instead she says "I don't mean to bother you, I just wanted to tell you that you have really pretty eyes."

So I'm like, a little surprised but at the risk of sounding more vain than I feel, it's something I've heard more than once. It comes up. It's not that odd. I say thank you and she lingers half a second more, and says "and I wanted to say that Jesus loves you." Now, dear reader. I know that, given the state of the world, and given the last week in American politics, this woman likely just clocked that I was trans and decided "You know what, I should show a little kindness. A little empathy. This person might be scared." And I am, on some level. I don't express it much because I am often the one in my most inner circles who brings optimism to the table. I am pretty good at calming people down. But sure, it's an emotion I feel. To be honest, I'm almost always scared. Terrified, even. I just, again, don't show it much.

I told this woman thank you and wished her a good night, but within a few minutes I had to slip out off the store floor and hide in the beer cooler because I was about to cry. Maybe it's the synchronicity with my own questions and seeking toward religion, maybe I was just feeling more emotional than usual. But it hit me. It really, truly hit me in a way I didn't expect. It felt like being punched in the heart. I couldn't help but wonder if, perhaps, this wasn't just because of the dawning days of the new presidency, wasn't a random choice, wasn't just happenstance. The human brain is very good at pattern recognition.

Later last night, when I was winding down, I sat down with my current project: the Book of Mormon. I've been back at it again, and made some progress. But I was thinking about this encounter, and decided fuck it. Why not also check out the ol Bible. The regular one. So I did the tried and true random page technique, landing on Psalm 146. I expected a Psalm, to be honest. It's a long book, and it's right in the middle most of the time. Here's the one I got, in NRSVUE (New Revised Standard Version, Updated Edition):

1 Praise the Lord!
Praise the Lord, O my soul!
2 I will praise the Lord as long as I live;
I will sing praises to my God all my life long.

3 Do not put your trust in princes,
in mortals, in whom there is no help.
4 When their breath departs, they return to the earth;
on that very day their plans perish.

5 Happy are those whose help is the God of Jacob,
whose hope is in the Lord their God,
6 who made heaven and earth,
the sea, and all that is in them;
who keeps faith forever;
7 who executes justice for the oppressed;
who gives food to the hungry.

The Lord sets the prisoners free;
8 the Lord opens the eyes of the blind.
The Lord lifts up those who are bowed down;
the Lord loves the righteous.
9 The Lord watches over the strangers;
he upholds the orphan and the widow,
but the way of the wicked he brings to ruin.

10 The Lord will reign forever,
your God, O Zion, for all generations.
Praise the Lord!


I felt a bit silly about it, but reading this did have an effect on me. I started crying. I tried to stay quiet, because Autumn was in bed in the other room and if she had woken up I would NOT have been able to face her. This stuff is so vulnerable. It feels so, so difficult to open my heart up to anything, especially something that (in my case, thankfully only indirectly) is so closely associated with pain both I and the people around me have experienced. But I'm trying. I struggle to describe the feeling I had last night, suppressing my tears. I cried out silently in prayer and admitted that I was scared, that I did want comfort. Even if it pushed me out of my usual mode. My prayer took only a few minutes, but it felt like my heart was breaking the whole time. I asked for help. I'm really really bad at doing that. But I'm trying to get better about it.

When I got in bed, I was weak. I was weepy. Autumn, as usual when I work til midnight and go to bed at 2, woke up as I got in bed, though only briefly. We exchanged our typical affectionate nothings and cuddled until I heard her fall back to sleep. I struggled with whether or not to share this with anyone. I decided I should, because it's something that makes me uncomfortable in a good way. It feels constructive, at least. Even now my heart still feels sore, like your tongue a day after you burn it.

I feel good. I'm scared, I'm hurting, all these things remain. The world remains. The obligations I have to it remain. My shortcomings remain. But I feel a little bit of peace right now, and that's good enough to tide me over for a little while longer.
skulldaughter: A female elf wizard. (Default)
We made our Veil guys!! I'm soooo excited to play. As I said before we are playing the Veil by Fraser Simons, but setting it in a high fantasy world rather than a cyberpunk one. This is because most of our group is fantasy girlies, and our GM really likes the emotion system in the Veil way more than she does the actual setting (such that it is).

In our setting, magic was controlled and taught only by a grand order of wizards, who controlled who could access the art. A group of sorcerers and witches conspired to tear down the Veil, a barrier that separated the material plane from the ethereal plane. In doing so, they collapsed both planes onto each other. This had many myriad effects on the world, but common belief is that this event is what led to magic being attainable by anyone, rather than select noble bloodlines (this is in fact a lie that the grand order of wizards used to maintain political power).

Autumn is playing Magnanimous, nickname Mag. She's a bratty noblewoman who feels bad for the lower classes and how they are treated, but doesn't really have a concrete ideology to guide any action toward addressing those injustices. She's bonded to an evil sword, using the Attached playbook.

Grace is playing Screaming Freedom, nickname Dom. She used to be human, but something changed her and bound her spirit to a suit of armor. Now she has almost no memory of her previous life other than the phrase "you will be there, screaming freedom." She knows she is burdened with a grim and valorous purpose, but doesn't know what that purpose is; all she knows is that she is struck with intuition at times, and believes that intuition to be a sign of that purpose. She's using the Apparatus playbook.

I am playing Raelusondr, nickname Raelus Maro. He's a dragon who was trapped in a humanoid form when the Veil fell. The continent in the south was was home to the dragons, and was considered sacred; now, it collapses into other planes even beyond the ethereal, and that destruction is spreading. Raelus nurses a deep resentment toward humanity for their part in destroying his homeland, but his true beef is that the reason he had been in that humanoid form at the time was that he had fallen in love with a human wizard. She tried to prevent the Veil's destruction, and the sorcerers and witches who tore it down killed her for it. Now Raelus is joyless and jaded, dedicated to patching up what are now known as the Dreadlands while carrying the tragedy of his mortal lover in his heart. Raelus uses the Wayward playbook.

The trio came together one night when both Raelus and Mag tried to steal the evil sword from a wizard vault; Mag got there first, and found it clutched in the hands of a suit of armor. When she took the sword, having been lured to it by vague whispers, it bonded to her and refused to be parted. It was at that point that the suit of armor activated, revealing itself to be Dom. Raelus arrived late, furious that a meddling noble had gotten her hands on such a dangerous artifact before he could steal it and bend it to his own will. He resolved to stay at Mag's side, so as to keep an eye on the sword and its desires. Dom, for her part, felt a peculiar intuition about Raelus, and decided that she will follow him even as he follows Mag. And thus, a trio of weirdos became an adventuring party!

I'm so excited to play this game, and I really like how our characters came out. Hopefully we get to play soon!
skulldaughter: A female elf wizard. (Default)
This week I've been thinking a lot about my Umbra-kai project. I would like to post about it here, but I need to rewrite some things before it's ready for public eyes. Primarily, I need to shift it out of the Planescape D&D setting and into a bespoke fantasy world. This involves changing quite a bit, in fact! The Umbra-kai are planar wanderers; nomads who walk the Outlands on the outskirts of the Outer Planes and ritually reject the alignmental influence of those planes nearest them. They simply don't port easily into a more mundane fantasy continent without a little tweaking.

One thing I'm considering is not taking out the planar elements. I don't think I want to use alignment in the way D&D typically does, but I do think that despite how popular multiverse stuff is in corporate fiction, I don't see many examples of it in literature (at least not where I see people discuss it). Even the thing that comes closest (Brandon Sanderson's Cosmere) doesn't really fit that description. But with how much everyone loved This Is How You Lose the Time War, you'd think there would be more fantasy worlds that get weird with it.

Obviously the thing I'm thinking about does exist. The Chronicles of Amber by Roger Zelazny is a really fun version of this kind of thing. The way they "walk the shadows" to shift between realities is really fucking cool. I should read more of these, but I would also like to read more things in this sort of metaphysical fantasy space. If you know of something like this, let me know!

I'm also starting the process of creating a new ttrpg character for a game of the Veil! We're taking this cyberpunk rpg and running it in a fantasy game, which is one of my favorite ways to spice up a campaign! Once I shifted a 5e game I was running to use Masks instead and it was SO fun. For this game, I am having trouble because of the same pitfall every "PbtA" dev falls into: over-specific playbooks. The one I was most excited about at the start is the Onomastic, but as I think more on it I find that I'm really struggling to make a character to fit this really specific plot. Other playbooks like the Wayward have narrative elements attached to them, but those don't come with an arc. The Onomastic, meanwhile, kind of lays out a lot of your character's personal journey before you even start the game. Not with details, mind you. Just...expectations. The Cybertome is interesting, and technically you don't have to ever open it. But it will always be there on your sheet, reminding you. It isn't the end of the world, and this is far from the worst case of this I've seen. It's just a type of friction I am not as accustomed to these days, as I mostly play d20 games or Blades-likes.

In any case, the setting that our GM has created sounds really interesting, and I can't wait to play in it. Whether I stick with the Onomastic or switch to something else, I know it will be a really fun time. Also, over the weekend we started up our Planescape campaign again! I didn't take very good notes this time cause I was in way more of the scenes, and more alone in those scenes, than I typically am.

Also I listened to that new Ethel Cain album and it really whipped. It's so cool that she, in the words of my beloved girlfriend, "made an album with two songs on it." I really liked it.

(If you're wondering why I put "PbtA" in scare quotes it's because I'm still a little bit of a ttrpg design snob who holds that most people who say powered by the apocalypse don't actually understand the design decisions that went into Apocalypse World or what the phrase was supposed to mean in the first place.)
skulldaughter: A female elf wizard. (Default)
Tonight I am coming back up from a particularly persistent bout of melancholy. Nothing really caused it, I suppose. Maybe it was having to end my lovely date with my girlfriend to go to work until midnight. Maybe it's the workload I've given myself for the month. I have to play Too Human for a podcast, Neverwinter Nights for another podcast, and read Foundation and Empire for a third podcast. On top of anything else I want to do, such as read Yumi & the Nightmare Painter and Warbreaker to finish off the Cosmere finally. So many things to do in 31 days. Granted, the Foundation book I have to read by this weekend, not the end of the month like the others.

I'm also still struggling with...well I suppose you can say faith. I don't know. That's the main problem actually; not knowing. Not not knowing whether or not God exists. I've never been able to consider an alternative, even at my most distant from religion, to the existence of God. I hadn't realized it until lately, but that belief has stuck in me, somewhere. My issue with my ongoing exploration of faith is more that I don't really know what I want out of it.

I was thinking back on that Moonshine Mass from last month. It was touching, really touching. I felt overwhelmed, both by my shyness and by the vibes. Singing is something I'm intensely uncomfortable doing, particularly with others around. That really did a number on my ability to participate in the Moonshine Mass itself, as I felt incapable of raising my voice even a little bit. I was gripped by a visceral fear because I wanted to be a part of it. I wanted to sing, I wanted to pray. But I couldn't. It feels so vulnerable to explore faith, to talk about it. It chafes at my heart. Every instinct is telling me to clam up, to adopt a detached demeanor so that I can keep distance from it all.

I should talk to a therapist about this. Or a priest. I've been recommended both.

Hey should I make an alt on bsky? I kinda want to even though they aren't doing locked accounts right now. But you know how much I love making new names for myself.
skulldaughter: A female elf wizard. (Default)
Helloooo! Goodness, it's been so long! I haven't posted since LAST YEAR HAHAHAHAHA

New Year's was a real mixed bag. I worked on NYE, then I had some plans fall through for the evening. Then me and my wife just both had huge emotions and were crying over each other for like 4 hours. It was rough! Hopefully soon we can start the seemingly herculean task of finding a new doctor (our old one quit her job last year) and a therapist (new one for Autumn, first one for me). It's daunting to consider. Not just the actual therapy but also just the ways that my particular issues make even finding a therapist just 5% more difficult. But it must be done. I feel like right now I have less of an idea of who I am than I did the week before I came out.

I have games to play this month! I need to get started on Too Human for next month's Journal Updated (The Oblivion episode will go up after I post this I prommy) and in February I will be guesting on the illustrious Novel Not New to talk about Neverwinter Nights! Which ought to be fun, I just have to play that one. It seems like a big one. Six recommended some console commands, but the truth is I'm a console gamer at heart and will only be playing on the Xbox. So.

In ttrpg news, you may have seen that I posted a recap of our second (and most of the first) season of Flashpoint Mercator! That campaign has been a lot of fun and I have been rotating Ven Bailey and Red in my head for months. They're just neat! I hope Ven is able to meet Red and convince her that she can still be worth saving even after doing terrible things; Ven herself was an assassin sanctified by a dark god for most of her life, and now she's the Champion-Redeemer of the Radiant Prism! If anyone can talk her down, Ven can.

I am soooo close to starting some new writing stuff. I did start, I just didn't have anywhere to go with it yet. It's so annoying that I can't read the stories I was to write before I read them. That would make things so much easier. You know what, I should write a big list of my story ides on here. That will be fun, and maybe someone might see one and tell me hey Nora that one's stupid. Do something else.

I also want to make some new year resolutions! This isn't super formal or anything, but here's some things I'd like to push for in 2025.


  • I want a tattoo! Maybe even more than one. But I need to decide what and where the first one should be. I have a lot of ideas but some of them are mildly popular and I don't want to copy people...It's probably normal to do that but I don't wanna.

  • Therapy this year queens?

  • I would like to write a whole story this year. I don't care how long as long as it has a beginning, middle, and end.

  • We should keep the apartment a little cleaner. Get better at doing dishes. Normal stuff.

  • I would like to dabble in working out this year, but that's what everyone says. I would like to though! I just don't know where I can do that and be comfortable, especially since I don't really know how to do any of it.

  • I'd like to kiss a boy. Never have.



There's probably more that I'm not thinking of. Like going to church a little more often. I just really don't have a work schedule that makes it very easy to do...which is probably a weakass excuse if you're the Lord God Almighty. But I think He's cut me a LITTLE slack. That's kinda the whole deal.

Oh also! I found this song on my spotify today and I thought it was really touching. It had me tearing up just a little at work. It can feel a little hokey (to me in my myriad wisdoms and insecurities) to post about like. The Current Political Climate As A Trans Woman. But the song was nice. Tender.
skulldaughter: A female elf wizard. (Default)
The following is a summary of a Pathfinder 2e game I occasionally play. The GM for this game usually takes over for a half dozen sessions every year or so, and we just finished the second chunk of it. We started at level 5 in our summer 2023 season, and our winter 2024 season saw us at level 6. I've done my best to include the full story from both seasons.

The world shakes. The beacons are lit, the seal undone. Rovagug comes.

The Rough Beast was sealed away long ago, its endless hunger too dangerous to be allowed to exist. Four beacons held him at bay, placed on confluences of powerful arcane ley lines. Two here, and two on the other side of the world. We were supposed to ensure that they were not activated, and we failed. I failed.

In an inn near the Jergal River, I received a vision; a divine revelation. The goddess Desna, Song of the Spheres, appeared to me in a dream. She revealed to me a secret truth of our world's history: Long ago, gods clashed when Dou-Bral became jealous of the relationship between his sister Shelyn and the goddess Calistria. Dou-Bral struck first, sundering Shelyn's hand; Calistria's vengeance was characteristically swift, as she cast him from the heavens.

Then Desna showed me a group of heroes:

Hunter Kilgore, an investigator from Heathfolk lands
Harka Danja, a hobgoblin veteran and expert tracker
Rynupi, a young tripkee warrior yearning for greatness

With them were the heirs to the royal throne itself:

Princess Genevieve, Pulse of the Earth
Prince Zach, Breath of the Air

With them I saw another, a redhead, who gave us passage. I took these revelations to my companion Nes-Anhur, a minotaur cleric and divine incarnation of the sun god Ra. When we returned to the inn that evening to find almost that entire group resting for the evening, I knew it was our duty to help them.

The Prince was with them, but not the Princess. I soon learned their story: the group had been sent by the Body and Blood, reigning monarchs of the kingdom, to escort the Prince to a site called a beacon, whereupon they were intended to undergo a ritual that would heal the Body and Blood of their sickness. Instead, what they discovered was an ancient plot. The Body and Blood had been alive for many, many years, sending their children in secret to die in this very ritual to sustain themselves, and to create perfect vessels for Dou-Bral, now the dark god Zon-Kuthon, to return to the world. The Princess, led by different guards, was sent to a different beacon for the same purpose.

Along the way, the group was attacked by another, more mysterious faction: the Revivalists. These were shapeshifters intent on integrating their influence into all levels of the kingdom's government, and they seemed at odds with the Body and Blood's plans. We would soon find out their true intent: reviving not Zon-Kuthon, as we first suspected, but weakening the seal that held back Rovagug.

Originally these travelers had been joined by two others, but had parted ways with them after Harka killed the Body and Blood for their crimes. One of the former members of the group, a woman named Red, had been enraged at this, as she had been a vampire intending to take the Body and Blood's accrued power for herself. She and the kitsune sorcerer Waisetsu, a childhood friend of the Prince's, remained at the beacon to study it for their own benefit while the rest of the group set out to find the Princess.

So we joined them. We traveled to the city of Ifreetes, where we caught word of a kidnapped woman in noble dress. We pursued the lead, but met with failure. Instead of the Princess, we discovered her guards. Brink, a tiefling with a scarred face; Helena, a necromancer with a skeletal arm. We found them underneath an abandoned temple once dedicated to Achaekek, He Who Walks in Blood. After saving them from that foul place, we helped them find shelter in the temple of Ra and set out again.

The mayor of Ifreetes was under intense surveillance by the Revivalists, but she managed to tip us off about an ambush at the oasis between Ifreetes and the beacon. On our way out of the city we were approached by a woman who claimed to know Nes-Anhur; the true nature of the "divine incarnation" of Ra is seemingly not public knowledge, but Ra deigned to reveal to Nes that he had died in the desert, pleading with Ra to protect his family. In exchange, Nes was reborn and put to work toward to sun god's many plans. Nes chose not to pursue his old family, instead rededicating himself to the mission at hand. At the oasis we struck first, annihilating the Revivalists and learning the truth of their motives. They also revealed that the Princess, as we suspected, had been taken by force to the beacon.

When we finally arrived at the second beacon, we were beset by an enchantment that made us face our greatest fears. Despite all my practice, all my preparation, I was not ready to see my mother there in all her profane glory as Vernai of the Red Mantis assassins, holy killers devoted to Achaekek. But my faith brought me strength, and I rejected my past self. We rallied, then plunged ourselves into the mountainside to find the Princess.

Deep inside the caves, past undead warriors, we found it: an altar soaked in blood. We aided the Princess in a fight against Revivalists who regenerated their bodies unless harmed by silver, and barricaded ourselves in the room with the altar. A lammasu named Kratomir joined us, as he was the holy protector of the seal; though he was no combatant. We rested the night in that room, surrounded by death. Kratomir showed us the other beacons: two lit, sacrifices floating and glowing with profane light. One yet unlit, yet bloodied nonetheless as we saw Red and Waisetsu in a frantic duel, the altar at the first beacon between them, calling silently for death.

In the night, I approached Hunter. I asked about emotions, seeking to learn more about what I was feeling. For seven years Achaekek took from me any emotion or desire that would distract from my purpose as his perfect killer, and I had been feeling...unfamiliar things. Instead Hunter told me the same thing my mother would have. To ignore these feelings, and press them deep into myself. I know he's still hurting. He's lost someone dear to him, and he thinks he's inherently dangerous to those around him, so he keeps his feelings bottled up. I understand that impulse, at least; but I don't know if I can do that. I lived like that for so long, and it almost killed me. If I try again, it might succeed.

That morning, the Revivalists struck.

We fought, but it was to little avail. Though we did our best, the Revivalists chose to sacrifice themselves instead of fighting us, spilling their own blood on the foul altar. Then everything came crashing down.

I am a woman of many regrets. For seven years I was sanctified as Achaekek's holy assassin, and I ended more lives in those days than I feel I could ever save. Now, I see the seals breaking. I see my allies, my friends, struggling against the inevitable. I see the betrayal in the Prince's eyes that fills my chest with a choking shame. I fear the worst, now. I have tried to be the Radiant Prism's Champion-Redeemer, tried to bring mercy and redemption to the world. Instead I failed. Instead I wasn't strong enough to save anyone. I couldn't even find the courage to speak the truth in my heart.

I pray to Sarenrae, Dawnflower; Desna, Song of the Spheres; Shelyn, Eternal Rose. May they have mercy on me, as the Rough Beast chafes at its bonds. May they have mercy on us all.
skulldaughter: A female elf wizard. (Default)
I was off work Christmas Eve, Christmas Day, and the day after. What did I do? I played a shitton of Marvel Rivals. Also I ate my wife's chicken pot pie which was delightful. She's a wonderful cook.

Now is Marvel Rivals good. I think so. I have had quite a bit of fun the last few days, and I've put some impressive numbers on the board. I have played a lot of games like this in the past, but not in a while so it's been fun going back.

My main guy is definitely Peni Parker. You give me a hallway and I'll get you some fucking kills. I'm so good at keeping the other team occupied while time runs out. Peni is an absolute monster if you get her nest set up right. Not to mention her stun is on such a short cooldown. I have also been enjoying Cloak & Dagger, as they are a little bit broken I feel. It's just so easy to do well with them. For DPS I play some Psylocke, some Iron Fist. Tried out a little Namor yesterday and had a blast, though I've only played him high. Also Loki might be goated.

I will say, I have such an easier time dealing with losses in this compared to fighting games. It's just so easy to get into the next match. Plus I don't play this game to win! The winning comes after spending time with my friends and after feeling cool after doing a silly little trick. It just doesn't bother me, idk. (Northernlion voice) Losing in Marvel Rivals just means there's more mountain to climb, buddy.

I have managed to put together a full team once or twice, which was really fun. I had a great time with it. Will this make me watch a Marvel movie? No, not likely. I will not be reading about Adam Warlock even if he is my most played guy (until Peni overtakes him next time I play).

I also had Christmas! It was neat. We went to a bookstore and picked up some stuff with the gift cards my mother-in-law gave us, so that's fun. I picked up Dayspring by Anthony Oliveira, Moonbound by Robin Sloan, & Witch King by Martha Wells. Looking forward to not reading these any time soon! I'm still picking my way through the Book of Mormon. But soon. I could conceivably still finish all my birthday books before July. Then I can focus on reading these three before next Christmas.

Oh and that new Narcissist Cookbook album is pretty good, I liked it a lot.

Next holiday: New Year's! I will be going over to Grace's place to watch the Apartment again, as last time. Should be fun! It's so funny that we weren't dating last time. The vibes will be totally different yet also the same, to an extent.


ALSO: Our annual Export Audio Life Day Special is out! This is our sixth year making an audio commentary track for the Star Wars Holiday Special, and we have become exceedingly proficient at it.
skulldaughter: A female elf wizard. (Default)
We open with a vignette of Lyn & Avery. As Darkwood’s plot is carried out at the end of the first campaign, the Blood War spills into Sigil. Nes is organizing the Umbra-kai and Umbra Veil, splitting the greater communities up to move them to other safe havens in the city. Lyn is packing her things, which are mainly tools and clothes. Avery hovers nearby, anxious as to whether or not Lyn packed a family heirloom. Lyn says she did, and kisses Avery before leaving, promising that they would see each other again soon.

Devils attack the Gymnasium, and the pair joins Umbra-kai warrior Thrax and his two companions Trust and Draga in fighting to protect the Umbra-kai. Avery stands resolute in a doorway, facing off against a cambion in hellish armor. They cross blades for a time, but the cambion shatters her shield and knocks her sword aside.

Lyn, fighting with Thrust and Draga, sees the cambion grab Avery by the throat and lift her. She charges across the battle, scooping up Avery’s sword and plunging it into the devil’s side, The cambion removes the sword, and Lyn watches as his wound closes.

Thrax is struck down by devils as he tries to protect the others. The cambion casts out a blast of fire, and Draga takes the hit for Thrust. Amidst the despair, the cambion tosses Avery against the wall and kicks her sword to her. As she moves to strike, he invades her mind and stokes the pain in her heart, causing her to lash out at Lyn. Lyn reaches out to try and get through to Avery, but she swings her sword and cuts Lyn’s arm off.

Lyn screams, and Avery snaps back to her senses. Thrust engages the cambion, and Draga pulls himself along the ground to the broken pipes in the ceiling and walls that are leaking water and steam. He blesses the water, making it holy. Enraged by Lyn’s wound, Avery douses her blade in holy water and smites the devil.

In the aftermath, Avery cradles Lyn. Lyn is unresponsive, and Senna spirits her away to be healed while Trok helps calm Avery after the battle.

In the present day, Deidre Abraxas gives her pitch to the team: help her to track down and kill each of the six Dahlia bosses and pull the city out of their grasp, then take down Katzia Abraxis herself. The team is hesitant, but agrees to join her. She tells them that she knows many things about their personal lives, and promises them the things they want: a way back to the Beastlands for Grimulf, or the protection of a friend for Paz.

Deidre names the team the Shadows, and they set out to the Grand Bazaar with company cards to outfit themselves for the upcoming fights…


Shopping Interlude 1: Company Cards

The Shadows pick up a number of items for the missions to come, choosing from the finest stores in the Grand Bazaar. Each member of the team is given a card with a 1000 gold credit limit.

Lyn buys
A classy black dress, which counts as +1 padded armor. +1 street smarts.
A modified shotgun, which can fire both its barrels at once.
A bag of borrowing, which provides a generic item taken from somewhere else. It leaves an IOU note with your name and face on it.
A helm of clarification, which is a beanie that interprets other people's speech to explain the hidden nuance or euphemisms in their speech.
A +1 whip.
She also contributed 50 gold toward the team’s purchase of the Goggle Glass, which allow the two users to see each others’ perspectives.

Avery buys
The Raven Armor, a suit of plate mail meant to evoke the Raven Prince.
The vibranium buckler, a shield which can send the force of a hit back at an attacker.
A pearl of power.
She's currently in possession of one half of the Goggle Glass.

Grimulf buys
A scimitar of storms, which can cast gust of wind once a day.
The Punisher, a +1 studded leather duster that damages enemies who attempt to grapple the wearer.
He's currently in possession of one half of the Goggle Glass.

Paz buys
A butterfly cloak, which can cast blur once a day.
A spider staff, which can cast web once a day.
She also contributed 50 gold toward the team’s purchase of the Goggle Glass, which allow the two users to see each others’ perspectives.

Minx buys
A +2 tracking dagger, which allows the wielder to track a target it has injured.
She also contributed 50 gold toward the team’s purchase of the Goggle Glass, which allow the two users to see each others’ perspectives.
skulldaughter: A female elf wizard. (Default)
We open with a vignette of Dachs. He attends a board meeting of Dachs Motors, and quarrels with Zendel, a yuan-ti, and Gorvan, a tabaxi. Gorvan wants to import materials from the Hells, bringing the Blood War into their business. Dachs wants to instead hire a Modron labor force. When they come to an impasse, Dachs decides to reach out to Senna for help in what he sees as an upcoming fight.

In the elevator of the Mercykiller prison, the gnome sharpshooters open fire. Paz’s snake form is disrupted, and she bursts out of Grimsulf’s pants where she had been hiding. Minx uses compulsion to cause the gnomes to break formation, and Paz tosses out a fog cloud so the team can escape. In the drop to the ground floor, Lyn casts mending on Grimulf’s pants.

The team meets a Mercykiller paladin, who warns the team about the devils who have intruded on the prison during the escape, killing many. He gives Avery his mace, which being blessed by Moradin can more easily harm the outsiders.

In the foyer, the team meets a chain devil and a cambion. But not just any cambion: the cambion who mind controlled Avery and prompted her to attack Lyn during Darkwood’s War! Lyn and Avery unleash the abilities they’ve honed since that day, and with help from the rest of the team the devils are defeated. Claiming to have no name, only the title of Red Pestilence, he begs for mercy. Lyn names him Mercy and shoots him in the head, killing him and sending him back to the Hells. Avery leaves the mace behind with a note telling the Mercykiller paladin to get good.

The only lead the team has as to who broke them out of prison is to head to the Meetmarket and "look for Olidammara," referencing an old god of bards who died in ages past. While there, some party members accept boons from various gods. Paz is interested in the Raven Queen, Minx in Garl Glittergold. Lyn goes to the Veil shrine to meditate, and Avery goes to the Triumvirate shrine, where she finds a key. Grimulf just follows Paz around because he was told by Trok to “find Paz” in their confrontation.

Lyn and Avery solve a puzzle in a ruined house, and Avery discovers a key-shaped sword that allows her to teleport to the opposite side of an enemy when she hits with it. The key-sword is from Grimsdottir, a Triumvirate paladin who has gone missing after discovering that the Dahlia are trying to gain access to the Plane of Doors. While investigating Grimsdottir’s home, Lyn and Avery are taken by a bugbear in a suit called the Butler, one of the Dahlia bosses. Lyn picks his pocket and steals a notebook.

The other Dahlia bosses round up the rest of the team and tell them that they’ll be rewarded if they give the Dahlia information about the ones who broke them out of prison. The team refuses, for now, and the bosses leave. The Butler implies that Grimsdottir is dead.

The Dahlia bosses known to the team are:
Zephra, an air genasi
Mx. Scratch, a changeling
The Butler, a bugbear
Sammy and Suzie Switchblade, a pair of halflings
Escher, a human

Now without a lead, the team regroups at Lyn’s workshop. The notebook Lyn stole was written by Lyn’s roommate, a changeling named Alter. They were researching the Dahlia’s activities regarding the Plane of Doors as well. Talking to her landlord, Lyn and the team find out that Alter has been missing for some time. Lyn’s belongings are piled in bags, as she hasn’t paid rent while she was in prison (and seemingly Alter hasn’t either).

While Lyn is digging through her things and equipping her real armor and prosthetic, a construct calling itself Nightshade emerges from her belongings. He brings the team to an audience with Deidre Abraxas, the presumed-dead sister of the very woman who sits at the head of the Dahlia…

Wordplay

Dec. 23rd, 2024 12:43 am
skulldaughter: A female elf wizard. (Default)
Today was pretty good! I had a wonderful time grabbing some brunch with my girlfriend, then we yapped for a while. I've been texting her about writing recently, and I would really like to feel more comfortable doing it. I like doing it, I like stories and the written word. For all I struggle to express myself by speaking, I feel like I can do so at least in part via writing. It's not perfect, but it can sometimes be sufficient.

One thing that trips me up every time is dialogue. I just don't feel comfortable doing dialogue. I can improv dialogue in a ttrpg just fine, and sometimes I even come up with cool lines. But writing it? Blows. It literally always feels stilted and awful. I can describe things forever. I can do action, I can do emotion. But dialogue specifically frustrates me to no end.

Below is a scene I started writing recently that I don't know how to continue. I know I want these fantasy characters to talk more before getting interrupted, but I just can't seem to find any words in me for them to say.

Sir Vincent Forrester winced as the prison doors closed with a clash of iron, punctuating his failure with a final full stop. While light entered the room through high windows, the air was stagnant and oppressive. He sighed, breaking the moment of silence that was the first to pass between him and the other prisoner since they had crossed paths nearly an hour ago.

He lifted his head, gazing through the bars at the cell opposite his own. It wasn’t truly his cell, though he was trapped in it. The two cells were large, furnished with one bench each and not really intended for long term occupancy. No, Vincent and his new acquaintance would be here for mere hours, then likely fined, beaten, or both in succession. The law in Arioch was strict, but swift. Perhaps the first allowed the former; the thought brought little comfort to the man caught in the gears.

His clothes, formerly fine and tailored perfectly, were covered in blood and soaked with water. His pants were fraying at one knee from nearly sliding down a street on it, and his shoes were caked with–at best–mud. He raised a hand, rings gleaming in the meager light as he swept the hair from his eyes.

“I hope you’re happy,” he said. He worked up a glare that was intended to smother all opposition, but they eyes he met were far from cowed. They were bright, and when they contracted in the sunbeam the irises reminded him of the flesh of some foreign blue fruit. They met his own gaze, and rolled back.

“You’re one of those people who just has to have the last word, aren’t you?”

The words were casual, nonchalant. But the woman before him couldn’t hide the edge on them. Her own clothes were in far better shape than Vincent’s; she had neglected to fall into the fountain he had. She wore plain trousers, a charred blouse that had lost the top two buttons in their fight (he refused to call it a duel), and boots that had held up surprisingly well given the circumstances.

He flexed his sword hand, feeling the fabric of his bandage shift. He wasn’t the only one who had been quickly patched up by the guardsmen, as his gaze dipped to the wound dressing on her shoulder. Those blue eyes narrowed in mockery. She likely thought that look to be one of desire, rather than respect. It was hard to admit it, but the thief had put up an impressive fight, even if it was a disgrace.

Vincent decided not to let the jab affect him. Words were a weapon of the weak. Instead, he leaned back against the stone wall behind him, which despite being basked in sunlight on its outside felt cool and solid against his aching body.

She had nearly beaten him. It was a close thing. If the royal guard hadn’t broken up their fight, hadn’t rescued him, who knows what might have happened?


I feel pretty confident in starting scenes, but I flounder after establishing them. Perhaps it is in part due to using tabletop rpgs as my primary means of storytelling; in such a game, you have to always keep elements open so that other players can contribute. But I can't really collaborate with myself in the same way.

Anyway. Other than that, not a lot has been going on beyond the usual. Work has been so draining lately. I really need to send that email to find a therapist.
skulldaughter: A female elf wizard. (Default)
Here we begin the first of many recaps of Gang War! This is a D&D 5e campaign that started in July 2024 and went on break in November 2024 so we could play a chapter of a different campaign we have ongoing in Pathfinder with a different GM. This first arc lasts nine sessions, and concludes with our first major boss fight of the campaign. When we get back to this campaign in January, I will begin posting recaps as we play! I'd like to get the first nine up here by then, which shouldn't be too difficult since they aren't that long.

Set six years after the previous campaign Faction War, this campaign follows some new heroes and a couple familiar faces as they form a new group of adventurers: the Shadows, who strike out at the corporate overlords of the Planescape Corporation set up by the Dahlia to rule Sigil.

Each session begins with a vignette; sometimes these are flashbacks to offer context to present events, and sometimes they are windows into the present showing what the heroes of the last campaign are up to offscreen. This first recap includes another introduction of the new team:

Our Heroes

We begin four years after the previous interstitial adventure, and six years after the Sigilettes saved the city of Sigil from Rowan Darkwood. Five people, through different avenues and for different crimes, have been imprisoned by the Dahlia Sophia.

Avery Brightweave, AKA Diving Light (Human Paladin, she/her) is a member of a new religious order: the Order of the Triumvirate. This organization aims to smooth over the distance separating the two main Umbra-kai communities of Sigil. She is eager to help people, and more than willing to pick a fight to do it, but her ability to accomplish both are the only things propping up her self esteem.

Grimulf (Shifter Rogue/Ranger, he/him) is currently known to the people of Sigil as the man who killed Trokolius. He’s a gloomy sort who typically keeps to himself, and seems to have little interest in being “personable” or “charming”, but he is a peerless killer, preferring whenever possible to strike from the shadows.

Lyn, AKA Evelyn Brightweave, AKA Rising Whisper (Astral Elf Artificer, she/her) is an inventor of arcane devices. She grew up on the streets of the Hive before being adopted at age 9 into the Umbra-kai. She and Avery were close once, but something happened during Rowan Darkwood’s Faction War that caused Lyn to leave her without a word. She hides from confrontations–and her own feelings–behind an distant, nonchalant attitude.

Minx Ermine (Weaselfolk Bard, she/her) is a lounge singer, a criminal, and a terror. She combines a haughty expectation of respect with a downright horrifying way with words that often leaves her victims unsure of exactly how deep into their heads she can get. Alongside Paz, she does jobs for Shemeshka and the Wilderhood. While she can hold her own with a blade in a pinch, she truly shines in arenas where words are traded and papers signed.

Topaz Claw, AKA Paz (Tabaxi Druid, she/her) is the only member of the Sigilettes to wind up in prison. She is working for Shemeshka now, and seems to hold an animosity of some kind for Grimulf, though she won’t talk about why. She has all the grace, ego, and sloth of a richly pampered cat, which she likely is, and other than her interactions with Grimulf, she has a knack for remaining utterly unbothered no matter how tense the situation.

Session 1: Jailbreak

In the sixth year of the Sigil Era of the Umbra-kai Planar Calendar, we open on the arrest of Minx & Paz. The two furries break into a building and are immediately caught. The other members of their Wilderhood crew, Lenny and Boarson, were arrested at a later date.

Lyn & Avery are in prison, and Lyn is about to sell a communication device that she fashioned out of spare components. The buyer tries to take the device by force with the help of two goons, and Avery trounces them. Reading a newspaper, Lyn & Avery hear that Trokolius has been murdered.

Grimulf enters the tower, convicted of the murder of Trokolius. He is confronted by Minx, who seems to get a good read on him and deduces that he did not actually kill Trok. Then he is accosted by Avery, who demands an explanation for Trok’s death. He doesn’t give one.

A mysterious green-haired woman named Kane visits the cells of these adventurers, and leaves them tools to escape. They fill a glove with beans and put a ring on it to short out a circuit and escape. The team has dreadful vibes in this first moment of cooperation.

After gathering supplies in a guard’s armory, the anti-magic field in the prison drops, and chaos reigns. The team rides an elevator down, headed out of the tower, and they encounter several guards along the way.

First is Makoto, a tortle who was tortured in his past. He is accompanied by two guards, who are lulled into passivity by Minx’s calm emotions spell.

The team disguises themselves as guards to avoid a modron patrol, but this causes a fire genasi named Ashnor Daikan to fight them, as he thinks they are guards. They escape, not killing him. Paz starts collecting explosive barrels, but we have nowhere to put them at the moment.

The elevator doors open again on the next floor, and the team is surrounded by gnomish sharpshooters…
skulldaughter: A female elf wizard. (Default)
What a week. I haven't necessarily been busy so much as just lacked motivation. That's kind of my whole deal though, so y'know. Mostly work has been okay, Wind and Truth have gotten me through a great number of otherwise obnoxious and difficult shifts. It's quite the book, isn't it? Maybe, just maybe...book too big? Is such a thing even possible? It may very well be; this thing is easily a full two or three seasons of TV (by today's standards). It's good, though. I'm on Day Seven as of now.

I have been tasked with explaining the Cosmere, and Brandon Sanderson broadly, to my dear friend Em in a few months. i would like to finish reading the Cosmere by then, and I only have three books left: Warbreaker, Yumi & the Nightmare Painter, and the Sunlit Man. Shouldn't be too difficult. After that I think I might start a Mistborn reread, especially if Molly and Luke are going to be reading it soon.

As the Mistborn fan of the friend group, I have to admit it's been close to ten years since I read Well of Ascension and Hero of Ages. I think ultimately the original trilogy is lower than Stormlight on my general ranking, but the second set, Era 2, is my favorite non-novella Cosmere shit. It's just cool! The guys are there!

I am going to post some more ttrpg stuff on here soon. I hope it's interesting? I have no idea. It's fun for me, though. Oh also I got into Marvel Rivals. That's part of where I've been the past week. As for the moroseness that was the subject of my previous blog post, nothing has changed all that much; however, spending time with my friends has kept me afloat.

Whining

Dec. 9th, 2024 12:43 am
skulldaughter: A female elf wizard. (Default)
Yesterday after a very nice time spent with my girlfriend, I just sort of...crashed. I can distract from it for a while by gaming, even listening to Wind and Truth. But I just felt all the wind leave my sails as the date came to a close. Sometimes I'm just like this, I guess. Not even really sad, so much as...empty. At least at first. Afterward comes the roiling, gnashing, skin-crawling feeling. Deep on the inside, under everything. It doesn't hurt, I don't feel an emotion from it. Just a bubbling chaotic writhe, smothered by malaise. It coils away in my ribs, a tornado that pulls and pulls but can't break free of my bones and musculature. It fills my mind with that howling wind, numbing my thoughts.

At work tonight I was able to push through it, to stay focused, even without my audiobook. But the audiobook can help, unless my brain rejects it, which can happen. Sometimes I can't listen to anything. Sometimes I can't do anything. I just sit and stare and exist. I wish I could like, zone out or something. And I guess I do, with regard to the rest of the world. But I wish I could zone out of my own head.

Wincing, I pull my brain away from its fascination like I'm looking into the sun. It pulls me. I know I need to talk to a therapist. I get it. But the very issues I'm struggling with make finding one hard. Not to mention the way I overanalyze myself and others. Again I wish I could leave my own head. But I'm stuck here, I guess.

Hopefully sleep helps. Sometimes it does, sometimes not. Also my meals today were bad! That's gotta be part of it, I ordered chicken wings from Popeyes for the first and last time. Ugh. I do literally feel a little bit gross thinking back to those. That probably is an active debuff hiding behind my more obvious brain problems. Good food is so important. It's one of the most beautiful things that exists. When you have bad food, you have a bad day.

I do wish I had more to post here besides my biweekly mental collapses. I used to do these things called podcasts, you see...unfortunately I struggle even to do one podcast much less the legions I want to do, much less the handful I started. Anyway. Bed time. I don't always post these so if you are reading this one, thank you. I appreciate it. I don't expect anyone to. It would be nice! I do like feeling like my input is desired. It's not a very common feeling for me, though. Regardless of whatever may or may not be true outside of my head.
skulldaughter: A female elf wizard. (Default)
Earlier this week Grace and I went to something called a Moonshine Mass on the steps of a local church. I expected it to be way more church-related than it was. Instead we shared a few mugs of mulled wine, did some singing, and burned slips of paper on which we have written the things we want to leave behind in the coming year. Then more singing.

It was nice! I haven't been to church much since starting this new fascination with religion, and when I do go I always feel a lot of emotions and can't always understand all of them. I got a little bit of that at this thing. Singing is so intimate to me, it feels really difficult to share it with anyone. It's uncomfortable, but it is something I'd like to pursue more.

We also had a little sip of moonshine at the thing along with this chocolate cranberry bread. I haven't had moonshine in years, but I do always like it. Tasty.

Yesterday Wind and Truth came out, so that's basically all I've been thinking about this whole time. I'm full on Brandonpilled. I'm Cosmeremaxing. My mind is awash in possibilities and thoughts of these little blorbos I like so much. I love Shallan. She's the homie. Also, Kaladin fucking Stormblessed. It's sooo funny that Kaladin Stormblessed is called that PRIOR to his miraculous survival after being tied to the outside of a building during a hurricane. It's because he's lucky. He picked up the name in the military before he was a slave.

Wind and Truth has been so fun so far though. I'm obsessed with this fuckin world and these fuckin characters. Apparently when Brandon Sanderson first imagined the Stormlight Arhive, it was only five books long and this book would have been the last. And it still is the end of an arc, so it's going to hit like a truck still. I have been reading these books since 2015. I's almost been ten fuckin years of this guy. I'm bought in on Cosmere shit I think it's safe to say...
skulldaughter: A female elf wizard. (Default)
Soooooo later this week we get the fifth Stormlight Archive book! Pretty exciting stuff, I've been following this series for years. In fact, my first ever podcast was about the Way of Kings all the way back in 2016. That pod isn't up anywhere but I do have the files still.

Anyway. I wanted to do a sort of prediction thing because I don't have time or cohosts for a podcast. This post is going to have pretty blatant spoilers for the Stormlight Archive, obviously. So be warned of that before you continue.

Predictions! I think by biggest one is related to the big duel. Truly I think we lose this one gang. I think Odium is packing his bags and leaving Roshar. I think the next 5 books after the timeskip will be about coping with and rebuilding after a profound defeat. I think this is the most likely outcome by far barring some kind of twist ending (which Brandon never does).

I could also see another path: Honor. Between Dalinar, Rysn, and the Honorblades, I think all the pieces are here to reforge the Honor Shard. In this case, I think it could fuse with Odium AND Cultivation to become Unity or something similar, based on that one line Dalinar has in Oathbringer. It could also just be a reforged Honor that has a new drive based on Dalinar's desire (Unite them!).

Ultimately I do think that Dalinar is going to seek to reunite the Shards and resurrect Adonalsium. I don't know what that is going to do for him or anyone else, but I think either way while Odium has been splintering shards to prevent them uniting, Dalinar will one way or another start gathering them up.

As for other things. I would love to believe that Shallan is okay. I just don't trust Brandon after what happened to Veil. I am holding a candle for they/them Renarin. I think it's likely given the way Brandon thinks about these things. It feels like something he'd do. In this slot I also have trans Adolin but that's much less likely than trans Renarin (but there's always a chance).

Oh also I guess somebody is gonna die. I bet Moash redeems himself by letting himself be killed in the duel. That would feel Brandony. Who knows, maybe Dalinar recreates the Oathpact and tries to do the whole torture forever thing on his own.

Kaladin and Szeth buddy cop movie goes craaaazy. I have no idea what they'll get up to though. Jasnah: no ideas. Navani: Do you think she'll make a nuke? That would go crazy. Wit: more bullshit. Rock: Not invited to this book, might have an interlude teasing his novella. Solid 40% chance the Lopen dies. I'm excited for Lift to go Vin mode after the timeskip.

All of this to say: I have no idea what will happen. Here's some rot13'd Greater Cosmere predictions/speculation:

Gurer pbhyq or na bhgevtug Zvfgobea guvat, V fhccbfr. Xrrcvat zl urnq ba n fjviry sbe cvrepvatf naq wrjryel nf nyjnlf. Nyfb vs gurer'f n shpxvat Tubfgoybbqf perj va guvf naq gurl qba'g oevat bhg n tbq qnza Rynagevna V fjrne gb Tbq, Oenaqba. Rynagevnaf ner ernyyl hasnveyl pbby sbe ubj onq gung obbx vf. Vg jbhyq or fbbbb shaal vs Nhgbabzl fubjrq hc naq fuvggnyxrq Bqvhz sbe orvat n chffl nyfb. Bgure guvatf gb pbafvqre: fcera pnyy Xryrx n fcera orpnhfr ur'f n pbtavgvir funqbj, fb Xnynqva pbhyq gurbergvpnyyl orpbzr n fcera naq or Fly'f uhfonaq. Guvax nobhg vg.

That's about all I can think of! There's probably something I forgot to write, but this will do.
skulldaughter: A female elf wizard. (Default)
Hark! I am back. What a weird weekend. So I asked off for Friday through Monday, which I didn't really need. But it worked out because Friday I had a nice date. Saturday we drove up to Michigan, had lunch, and I had an impromptu game of Pathfinder that I didn't know was scheduled. I managed just fine with my headphones and the Pathbuilder app, though I didn't roll higher than a 7 except to resist our guest character's bard doing some enthralling music shit. It was a good session though! I got to recite a portion of my character's tragic backstory, we rescued some NPCs, it was a whole deal. Fun stuff.

Anyway Sunday we were going to have a nice dinner, but those plans fell through so we ended up just leaving a day early and coming home Sunday night. That was goated honestly. I love to cancel plans. I was a little bummed at first but getting to go home early was sooooo clutch after how bad I slept the night before. The couch we were on did technically fold out into a bed, but not a comfy one. Anyway we got home, got weed, and fucking chilled.

Then Monday! The day we were supposed to drive was instead a last day of vacation. I mostly played Oblivion that day, I'm making pretty good progress on it. I think I could finish it next time I get the chance to sit down with it. Hung out with some friends on discord in the evening, then that was that for our vacation!

Today went by soooooooo fast. Work was one of those days where I have enough to do and few enough distractions that I was just plucking away at my tasks instead of bemoaning the time. I will have even more to do tomorrow, too! Primo day for audiobooks/podcasts coming up as I switch from my normal task (stocking shelf) to my preferred task (replacing price tags at the end of a sale cycle). I just love putting in a podcast and doing the same thing with my hand one thousand times.

Bright spots of the past few days were definitely my date before the trip, my wife making soup yesterday, and weirdly my father-in-law's bread pudding. I guess there's one thing that guy can do that makes people around him happy and it's bread pudding. Who would have thought.

Anyway today I have started in earnest creating my next ttrpg guy! This week is the denouement of this particular arc of our Blades in the Dark game after we brought Eadda back to life last time. Also we killed our vampire boss. After we do a little more wrap-up and loose ends, we are putting this campaign on the shelf for a little while to play another game; we've settled on the Veil, which is normally a cyberpunk game. We're shifting it to a fantasy game instead, because I wanna go on an adventure dammit! I'm playing the Onomastic, and I'm still figuring out what this character's deal is...what cool order were they a part of...In our version the "Veil" in the setting isn't a digital realm at all but rather the ethereal plane collapsed into the material. Sounds like plenty of room for some weird fuckin guys in there. I'm excited!

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Nora Blake

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